v0.0.3 released!
Changelog:
-Anti-Tank Guns are now directional.
-Added "Out of Ammo" icon to display when units run out of certain types of ammo.
-Added "Deployed" icon, displays next to a unit that's deployed and ready to fire.
-Added an Hotkeys & Tips button: displays useful in-game information.
-Improved the Unit ID function to also estimate the strength of enemy units.
-Fixed jank with transporting and towing, hopefully for good.
-Fixed janky Squad healthbars.
-Fixed contextual text disappearing too fast. Error messages now display at the center of the screen.
-Offmap units brightness fixed. Added "Mission" and "Ready" text to tell at a glance when an offmap support unit is ready or busy.
-The enemy does consume and run out of ammo.
-Added skull icons to indicate when a Unit is killed.
-Bazookas and Panzerfausts should now be working properly.
-Buffed the american 37mm Gun's accuracy and penetration ratings.
-Planes improved.
-Enemy units will regenerate morale properly and will try to retreat when morale is too low.
-Hovering over weapon icons now shows Effective Range: the "the closer the target, the easier to hit" rule still applies, Effective Range being the maximum range you can *hope* to score a hit.
-Prettier map, I suppose.
Files
Get Assault: Westfront (v.1.177)
Assault: Westfront (v.1.177)
My first project: a WW2 RTS wargame set in the western front, after Operation Overlord
More posts
- v1.177 ReleasedMay 07, 2023
- Assault Westfront update v.0.0.2 released.Feb 13, 2022
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